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RaysEngine develops cloud-based real-time rendering tools for games and 3D content.
Founded in 2021 and based in Hangzhou, China, RaysEngine develops cloud-native real-time rendering technology. Its products include RaysTuner, an automated shader optimization tool, and RaysAssets, a collaborative tool for reviewing 3D assets. Its solutions serve cloud gaming, AR/VR, industrial digital twins, and virtual humans.
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